In 0.3% of recent decklists (13 lists run it), across 8 decks. Most played in Mega Charizard Y ex Entei ex and Mega Gallade ex Team Rocket's Raticate ex.
Play ratefew lists0.3%Steady (±0.0pp, now vs the whole 13-day window, within the noise)range 0.1–0.5 ·13 lists
Copiesfew lists1.000% run 2 · 100% run 1
Win rate with itfew lists48.0%
Win rate with it mostly reflects which decks play the card. Lift compares a deck’s lists with and without it.
Day by day. Bands show the likely range; faint dotted stretches have few decks or games.
Play rate
share of decklists running it
Play rate(band: likely range)Few decks
Play rate by day, Oct 29 – Nov 9: 1.0% to 0.26%; low 0.26% (Nov 9), high 1.0% (Oct 29). Dual Fusion (C1) released Oct 29, 2026.Show data (12 days of Play rate)
Play rate by day: value, 90% range and sample size
Data through
Play rate
90% range
decks
Oct 29
1.0% (few)
0.4–2.6%
4
Oct 30
0.84% (few)
0.4–1.7%
7
Oct 31
0.45% (few)
0.2–0.9%
8
Nov 1
0.39% (few)
0.2–0.8%
8
Nov 2
0.36% (few)
0.2–0.7%
9
Nov 3
0.35% (few)
0.2–0.7%
10
Nov 4
0.28% (few)
0.1–0.5%
10
Nov 5
0.31% (few)
0.2–0.6%
11
Nov 6
0.31% (few)
0.2–0.6%
12
Nov 7
0.30% (few)
0.2–0.5%
12
Nov 8
0.26% (few)
0.1–0.5%
12
Nov 9
0.26% (few)
0.1–0.5%
13
Win rate with it
decks running it, mirrors left out
Win rate(band: likely range)Few player-games
Win rate by day, Oct 29 – Nov 9: 54.2% to 48.0%; low 48.0% (Nov 9), high 55.4% (Oct 30). Dual Fusion (C1) released Oct 29, 2026.Show data (12 days of Win rate)
Win rate by day: value, 90% range and sample size
Data through
Win rate
90% range
player-games
Oct 29
54.2% (few)
33.2–73.9%
23
Oct 30
55.4% (few)
39.9–69.9%
46
Oct 31
54.2% (few)
38.9–68.7%
47
Nov 1
54.2% (few)
38.9–68.7%
47
Nov 2
51.7% (few)
37.1–65.9%
51
Nov 3
50.5% (few)
36.5–64.5%
54
Nov 4
50.5% (few)
36.5–64.5%
54
Nov 5
49.5% (few)
35.8–63.2%
57
Nov 6
48.7% (few)
35.8–61.7%
64
Nov 7
48.7% (few)
35.8–61.7%
64
Nov 8
48.7% (few)
35.8–61.7%
64
Nov 9
48.0% (few)
35.7–60.5%
71
Lift by deck
How much each deck’s win rate against the meta changes with the card. “2nd copy” rows compare two copies with one, and faded rows have few games or no lift, with the reason beside them.