In 3.5% of recent decklists (141 lists run it), across 21 decks. Most played in Vespiquen ex Shuckle ex and Mega Sceptile ex Teal Mask Ogerpon ex.
Play rate3.5%+0.2pprange 3.0–4.2 ·141 lists
Copies1.011% run 2 · 99% run 1
Win rate with it52.2%Steady (+0.4pp, 7-day vs the whole 13-day window, within the noise)
Window
Games
Since C1
Over time
Day by day. Bands show the likely range; faint dotted stretches have few decks or games.
Play rate
share of decklists running it
Play rate(band: likely range)Few decks
Play rate by day, Oct 29 – Nov 9: 2.0% to 3.5%; low 1.7% (Oct 30), high 3.6% (Nov 8). Dual Fusion (C1) released Oct 29, 2026.Show data (12 days of Play rate)
Play rate by day: value, 90% range and sample size
Data through
Play rate
90% range
decks
Oct 29
2.0% (few)
1.0–4.0%
8
Oct 30
1.7% (few)
1.0–2.8%
14
Oct 31
1.7% (few)
1.2–2.5%
29
Nov 1
1.9% (few)
1.3–2.6%
35
Nov 2
2.2% (few)
1.6–2.9%
48
Nov 3
2.7% (few)
2.1–3.4%
65
Nov 4
3.2% (few)
2.6–4.0%
90
Nov 5
3.4% (few)
2.8–4.1%
96
Nov 6
3.6%
3.0–4.3%
113
Nov 7
3.5%
2.9–4.2%
114
Nov 8
3.6%
3.0–4.3%
128
Nov 9
3.5%
3.0–4.2%
141
Win rate with it
decks running it, mirrors left out
Win rate(band: likely range)Few player-games
Win rate by day, Oct 29 – Nov 9: 40.9% to 52.2%; low 38.2% (Oct 30), high 52.5% (Nov 5). Dual Fusion (C1) released Oct 29, 2026.Show data (12 days of Win rate)
Win rate by day: value, 90% range and sample size
Data through
Win rate
90% range
player-games
Oct 29
40.9% (few)
30.0–55.2%
33
Oct 30
38.2% (few)
30.0–48.2%
68
Oct 31
38.6%
31.9–45.8%
132
Nov 1
44.4%
38.3–50.7%
173
Nov 2
48.4%
43.3–53.5%
261
Nov 3
50.8%
46.6–55.1%
375
Nov 4
52.2%
48.6–55.8%
517
Nov 5
52.5%
49.0–56.0%
555
Nov 6
52.2%
49.0–55.4%
649
Nov 7
52.2%
49.0–55.4%
653
Nov 8
52.0%
49.0–55.1%
730
Nov 9
52.2%
49.3–55.1%
792
Lift by deck
How much each deck’s win rate against the meta changes with the card. “2nd copy” rows compare two copies with one, and faded rows have few games or no lift, with the reason beside them.