In 16.3% of recent decklists (749 lists run it), across 12 decks. Most played in Mega Greninja ex Greninja ex and Suicune ex Baxcalibur.
Play rate16.3%−0.8pprange 15.0–17.6 ·749 lists
Copies1.9898% run 2 · 2% run 1
Win rate with it49.4%Steady (±0.0pp, 7-day vs the whole 13-day window, within the noise)
Window
Games
Since C1
Over time
Day by day. Bands show the likely range; faint dotted stretches have few decks or games.
Play rate
share of decklists running it
Play rate(band: likely range)Few decks
Play rate by day, Oct 29 – Nov 9: 23% to 16%; low 16% (Nov 9), high 23% (Oct 29). Dual Fusion (C1) released Oct 29, 2026.Show data (12 days of Play rate)
Play rate by day: value, 90% range and sample size
Data through
Play rate
90% range
decks
Oct 29
23% (few)
18.4–27.8%
89
Oct 30
22%
18.8–25.3%
181
Oct 31
19%
17.2–21.5%
323
Nov 1
19%
16.6–20.6%
355
Nov 2
19%
17.4–21.2%
439
Nov 3
19%
17.4–20.9%
499
Nov 4
19%
17.3–20.6%
583
Nov 5
19%
17.0–20.2%
594
Nov 6
18%
17.0–20.0%
662
Nov 7
18%
16.9–19.9%
665
Nov 8
17%
15.9–18.7%
705
Nov 9
16%
15.0–17.6%
749
Win rate with it
decks running it, mirrors left out
Win rate by day, Oct 29 – Nov 9: 50.7% to 49.4%; low 49.1% (Nov 8), high 50.7% (Oct 29). Dual Fusion (C1) released Oct 29, 2026.Show data (12 days of Win rate)
Win rate by day: value, 90% range and sample size
Data through
Win rate
90% range
player-games
Oct 29
50.7%
46.1–55.3%
419
Oct 30
49.7%
46.5–52.9%
893
Oct 31
50.1%
47.7–52.5%
1,560
Nov 1
49.9%
47.6–52.2%
1,724
Nov 2
50.0%
47.9–52.0%
2,160
Nov 3
50.1%
48.2–52.0%
2,509
Nov 4
49.7%
48.0–51.5%
2,952
Nov 5
49.7%
47.9–51.4%
3,003
Nov 6
49.2%
47.6–50.9%
3,319
Nov 7
49.1%
47.5–50.8%
3,327
Nov 8
49.1%
47.5–50.7%
3,538
Nov 9
49.4%
47.9–51.0%
3,765
Lift by deck
How much each deck’s win rate against the meta changes with the card. “2nd copy” rows compare two copies with one, and faded rows have few games or no lift, with the reason beside them.