In 8.3% of recent decklists (395 lists run it), across 7 decks. Most played in Mega Greninja ex Greninja ex and Greninja ex Suicune ex.
Play rate8.3%−0.6pprange 7.3–9.4 ·395 lists
Copies1.011% run 2 · 99% run 1
Win rate with it47.3%Steady (±0.0pp, 7-day vs the whole 13-day window, within the noise)
Window
Games
Since C1
Over time
Day by day. Bands show the likely range; faint dotted stretches have few decks or games.
Play rate
share of decklists running it
Play rate(band: likely range)Few decks
Play rate by day, Oct 29 – Nov 9: 14% to 8.3%; low 8.3% (Nov 9), high 14% (Oct 29). Dual Fusion (C1) released Oct 29, 2026.Show data (12 days of Play rate)
Play rate by day: value, 90% range and sample size
Data through
Play rate
90% range
decks
Oct 29
14% (few)
10.2–18.5%
54
Oct 30
13%
10.6–16.2%
109
Oct 31
11%
9.5–13.2%
189
Nov 1
10%
8.9–12.2%
202
Nov 2
11%
9.3–12.4%
248
Nov 3
11%
9.2–12.0%
278
Nov 4
10%
9.0–11.6%
321
Nov 5
10%
8.8–11.4%
326
Nov 6
9.7%
8.5–11.0%
356
Nov 7
9.6%
8.5–10.9%
358
Nov 8
8.9%
7.8–10.1%
375
Nov 9
8.3%
7.3–9.4%
395
Win rate with it
decks running it, mirrors left out
Win rate by day, Oct 29 – Nov 9: 47.5% to 47.3%; low 47.0% (Nov 7), high 48.9% (Oct 30). Dual Fusion (C1) released Oct 29, 2026.Show data (12 days of Win rate)
Win rate by day: value, 90% range and sample size
Data through
Win rate
90% range
player-games
Oct 29
47.5%
41.5–53.5%
240
Oct 30
48.9%
44.8–53.1%
507
Oct 31
47.3%
44.1–50.5%
851
Nov 1
47.2%
44.1–50.3%
908
Nov 2
47.0%
44.2–49.8%
1,121
Nov 3
47.5%
44.9–50.1%
1,293
Nov 4
47.8%
45.4–50.2%
1,532
Nov 5
47.6%
45.2–50.0%
1,551
Nov 6
47.1%
44.8–49.4%
1,678
Nov 7
47.0%
44.7–49.3%
1,682
Nov 8
47.2%
45.0–49.4%
1,778
Nov 9
47.3%
45.1–49.5%
1,873
Lift by deck
How much each deck’s win rate against the meta changes with the card. “2nd copy” rows compare two copies with one, and faded rows have few games or no lift, with the reason beside them.