In 11.5% of recent decklists (567 lists run it), across 23 decks. Most played in Mega Greninja ex Greninja ex and Mega Greninja ex Suicune ex.
Play rate11.5%−1.2pprange 10.4–12.7 ·567 lists
Copies2.00100% run 2 · 0% run 1
Win rate with it46.8%Steady (−0.2pp, 7-day vs the whole 13-day window, within the noise)
Window
Games
Since C1
Over time
Day by day. Bands show the likely range; faint dotted stretches have few decks or games.
Play rate
share of decklists running it
Play rate(band: likely range)Few decks
Play rate by day, Oct 29 – Nov 9: 24% to 12%; low 12% (Nov 9), high 24% (Oct 29). Dual Fusion (C1) released Oct 29, 2026.Show data (12 days of Play rate)
Play rate by day: value, 90% range and sample size
Data through
Play rate
90% range
decks
Oct 29
24% (few)
19.5–29.4%
94
Oct 30
22%
18.8–25.4%
182
Oct 31
18%
15.7–20.1%
301
Nov 1
17%
14.8–18.7%
323
Nov 2
16%
14.5–18.1%
379
Nov 3
16%
13.9–17.2%
418
Nov 4
15%
13.4–16.4%
475
Nov 5
14%
13.0–15.9%
480
Nov 6
14%
12.3–15.1%
516
Nov 7
14%
12.2–14.9%
518
Nov 8
12%
11.1–13.7%
539
Nov 9
12%
10.4–12.7%
567
Win rate with it
decks running it, mirrors left out
Win rate by day, Oct 29 – Nov 9: 50.3% to 46.8%; low 46.5% (Nov 7), high 50.3% (Oct 29). Dual Fusion (C1) released Oct 29, 2026.Show data (12 days of Win rate)
Win rate by day: value, 90% range and sample size
Data through
Win rate
90% range
player-games
Oct 29
50.3%
46.0–54.7%
442
Oct 30
48.0%
44.9–51.1%
861
Oct 31
47.3%
44.9–49.8%
1,407
Nov 1
47.3%
44.9–49.7%
1,519
Nov 2
47.3%
45.1–49.4%
1,801
Nov 3
47.4%
45.4–49.5%
2,008
Nov 4
47.2%
45.3–49.1%
2,310
Nov 5
47.1%
45.2–49.0%
2,329
Nov 6
46.6%
44.8–48.5%
2,474
Nov 7
46.5%
44.7–48.4%
2,478
Nov 8
46.6%
44.8–48.4%
2,591
Nov 9
46.8%
45.0–48.5%
2,728
Lift by deck
How much each deck’s win rate against the meta changes with the card. “2nd copy” rows compare two copies with one, and faded rows have few games or no lift, with the reason beside them.