In 5.1% of recent decklists (248 lists run it), across 10 decks. Most played in Mega Greninja ex Greninja ex and Mega Greninja ex Suicune ex.
Play rate5.1%−0.5pprange 4.4–6.0 ·248 lists
Copies1.8686% run 2 · 14% run 1
Win rate with it47.4%Steady (−0.1pp, 7-day vs the whole 13-day window, within the noise)
Window
Games
Since C1
Over time
Day by day. Bands show the likely range; faint dotted stretches have few decks or games.
Play rate
share of decklists running it
Play rate(band: likely range)Few decks
Play rate by day, Oct 29 – Nov 9: 9.4% to 5.1%; low 5.1% (Nov 9), high 10% (Oct 30). Dual Fusion (C1) released Oct 29, 2026.Show data (12 days of Play rate)
Play rate by day: value, 90% range and sample size
Data through
Play rate
90% range
decks
Oct 29
9.4% (few)
6.7–13.2%
37
Oct 30
10% (few)
8.2–12.9%
85
Oct 31
7.5%
6.1–9.0%
127
Nov 1
7.0%
5.8–8.4%
136
Nov 2
6.6%
5.6–7.9%
157
Nov 3
6.5%
5.5–7.6%
175
Nov 4
6.4%
5.5–7.5%
204
Nov 5
6.2%
5.3–7.3%
206
Nov 6
6.0%
5.1–7.0%
224
Nov 7
5.9%
5.1–6.9%
224
Nov 8
5.5%
4.7–6.4%
236
Nov 9
5.1%
4.4–6.0%
248
Win rate with it
decks running it, mirrors left out
Win rate by day, Oct 29 – Nov 9: 49.7% to 47.4%; low 46.3% (Oct 31), high 49.7% (Oct 29). Dual Fusion (C1) released Oct 29, 2026.Show data (12 days of Win rate)
Win rate by day: value, 90% range and sample size
Data through
Win rate
90% range
player-games
Oct 29
49.7%
42.9–56.4%
165
Oct 30
47.0%
42.7–51.3%
403
Oct 31
46.3%
42.7–49.9%
588
Nov 1
46.4%
43.0–49.9%
634
Nov 2
47.3%
44.1–50.5%
751
Nov 3
47.7%
44.7–50.7%
856
Nov 4
48.2%
45.5–51.0%
1,025
Nov 5
48.1%
45.4–50.9%
1,036
Nov 6
47.8%
45.2–50.5%
1,113
Nov 7
47.8%
45.2–50.5%
1,113
Nov 8
47.7%
45.1–50.2%
1,171
Nov 9
47.4%
44.9–49.9%
1,223
Lift by deck
How much each deck’s win rate against the meta changes with the card. “2nd copy” rows compare two copies with one, and faded rows have few games or no lift, with the reason beside them.