In 6.3% of recent decklists (252 lists run it), across 7 decks. Most played in Suicune ex Baxcalibur and Mega Sharpedo ex Gyarados.
Play rate6.3%+0.3pprange 5.5–7.2 ·252 lists
Copies1.022% run 2 · 98% run 1
Win rate with it53.7%Steady (−0.3pp, 7-day vs the whole 13-day window, within the noise)
Window
Games
Since C1
Over time
Day by day. Bands show the likely range; faint dotted stretches have few decks or games.
Play rate
share of decklists running it
Play rate(band: likely range)Few decks
Play rate by day, Oct 29 – Nov 9: 0.49% to 6.3%; low 0.49% (Oct 29), high 6.3% (Nov 6). Dual Fusion (C1) released Oct 29, 2026.Show data (12 days of Play rate)
Play rate by day: value, 90% range and sample size
Data through
Play rate
90% range
decks
Oct 29
0.49% (few)
0.1–2.0%
2
Oct 30
2.5% (few)
1.6–4.0%
20
Oct 31
3.6% (few)
2.7–4.7%
57
Nov 1
3.9% (few)
3.0–5.0%
70
Nov 2
4.8%
3.9–5.9%
102
Nov 3
5.3%
4.4–6.3%
127
Nov 4
5.8%
4.9–6.8%
163
Nov 5
5.8%
4.9–6.8%
169
Nov 6
6.3%
5.5–7.3%
203
Nov 7
6.3%
5.4–7.2%
204
Nov 8
6.3%
5.5–7.2%
227
Nov 9
6.3%
5.5–7.2%
252
Win rate with it
decks running it, mirrors left out
Win rate(band: likely range)Few player-games
Win rate by day, Oct 29 – Nov 9: 33.3% to 53.7%; low 33.3% (Oct 29), high 59.9% (Oct 31). Dual Fusion (C1) released Oct 29, 2026.Show data (12 days of Win rate)
Win rate by day: value, 90% range and sample size
Data through
Win rate
90% range
player-games
Oct 29
33.3% (few)
30.0–67.7%
6
Oct 30
54.1%
45.6–62.3%
112
Oct 31
59.9%
54.9–64.8%
309
Nov 1
58.9%
54.3–63.3%
385
Nov 2
57.0%
53.2–60.7%
559
Nov 3
55.6%
52.3–58.9%
723
Nov 4
54.4%
51.4–57.4%
911
Nov 5
54.4%
51.5–57.3%
943
Nov 6
53.8%
51.1–56.4%
1,125
Nov 7
53.6%
50.9–56.2%
1,129
Nov 8
53.1%
50.5–55.6%
1,251
Nov 9
53.7%
51.3–56.1%
1,388
Lift by deck
How much each deck’s win rate against the meta changes with the card. “2nd copy” rows compare two copies with one, and faded rows have few games or no lift, with the reason beside them.